Tuesday, August 27, 2013

The Bureau: XCOM Declassified Alien Gunship

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The Bureau: XCOM Declassified Backpacks

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The Bureau: XCOM Declassified Weapons

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The Bureau: XCOM Declassified Props

The Bureau: XCOM Declassified came out last week. Not all of this made the cut but the majority is in the game. I also worked on some weapon upgrades for this project back when it was a first person shooter too.





Friday, August 16, 2013

Nuthin' But Mech Volume 2

Here's a little preview of my contributions to Nuthin' But Mech Volume 2.

Amazon is taking pre-orders now.
http://www.amazon.com/Nuthin-But-Mech-Volume-2/dp/1624650104


Star Citizen

Here's the M50 designed for Star Citizen.



Void Star

Here's an unused spacesuit design for Void Star done in 2010. Didn't get a chance to finish it out any further.



Dust 514

This is a supply depot I did for Dust 514 back in 2010. It's designed to carry troops, supplies, and act as a vehicle repair station once opened after deployed. I'm pretty sure this didn't make it in the game though.






Saturday, August 18, 2012

Nuthin' But Mech

I had a couple page spreads in the recently released Nuthin' But Mech book. A lot of really talented artists contributed so it was an honor making the cut. Pick up a copy!

http://www.designstudiopress.com/new_site/book_pages/pics_NuthinButMech/book_NuthinButMech.html









Thursday, June 14, 2012

Vehicle design

Here's another vehicle design I've been picking at lately. I have a couple more going, hopefully I'll have some more new stuff to post up soon.


Tuesday, June 5, 2012

robot silhouettes 2

I did another bunch of robot silhouettes. Had fun with these so i might end up doing some more.



Friday, May 11, 2012

Vehicles

A couple of new vehicle designs I've been picking at lately. Not sure if I'm gonna work on them more or not.



Thursday, March 29, 2012

Environment stuff

This is some more random environment practice I've done here and there. I wanted to work more on composition starts with the black and white sketches. I might end up taking some of those further.



Tuesday, March 20, 2012

Unit 13

Here are some loading screens I worked on for Zipper Interactive's Unit 13. I haven't had a chance to check out the game yet but it looks like they did a great job.



Monday, January 16, 2012

Spacestation edit

I edited this a while ago but forgot to post it up. Here's the updated version.

Brink bots

Here are some early concept sketches I did of a robot for Brink. Unfortunately I think it got cut and I wasn't able to finish any of these out.

Sunday, January 15, 2012

Imagine FX issue 76

Here's a vehicle I did for Imagine FX. There's an earlier stage of the process with a different front end too.

Tuesday, September 13, 2011

Robot sketches

I've been messing with some new ways to block out robot silhouettes. It was pretty fun doing these so I'll probably do some more at some point.

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